Shattered Rift

Sparkbomb: Mansionverse Saga

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Sparkbomb: Mansionverse Saga is a play-by-post role playing game set in the world of the Sparkbomb Mansion. Each player controls a “member” character and navigates the world via quests, battles, and role playing.

To join, simply post your Desire, your character's Username, desired Usergroup (Spectre, Phoenix, or Werewolf) and Class (see below), and Trait (Leader, Acrobat, or Hacker, also below). During this introductory period, players will only choose from the four class archetypes: Guardian, Bruiser, Duelist, or Savant. Once classes are officially unlocked, players will be allowed to finalize their choices. Remember, after a class has been selected, it cannot be changed. Choose wisely.

Mansionverse Saga will officially begin this coming Thursday, November 23rd. Players will be expected to check in and post commands by Sunday, November 26th.

If you want the dry and mechanical version of things, read onward! If you want something more flavorful, skip down to the Story Elements.

---

Characters

Characters have the following statistics.

Sparks: Sparks represent a character's health. If a character's Sparks drop to zero, that character is deleted and must respawn. (There will be a death penalty. It remains pending at this time.)
Energy: Energy represents a character's access to Abilities.
Charges: All characters start with zero Charges. Every third level, a character will receive an additional Charge. These are used to perform Phase Tricks, Surge Strikes, and the Shapeshift command. Charges are restored at inns.
Strength: Strength represents a character's physical aptitude. It is used to deal damage for normal attacks and some Abilities.
Stamina: Stamina represents a character's physical durability. It is used to withstand damage from normal attacks and some Abilities.
Talent: Talent represents a character's special aptitude. It is used to deal damage for most Abilities.
Nerve: Nerve represents a character's special durability. It is used to withstand damage from most Abilities.
Speed
: Speed represents a character's rate of movement. It is used determine how quickly a character acts during a round of battle.

In addition to their statistics, characters have Sparks, Experience, and Levels. Sparks in this context refers to currency and is separate from health. Experience is gained through combat and Quest completion. Levels are earned via Experience and unlock additional Charges and Abilities.

Lastly, Characters will choose a Trait, Usergroup, and a Class.

Traits
Traits will allow for special opportunities during gameplay. The Traits are as follows.

Leader: Leadership represents a character's ability to influence others and exert authority.
Acrobat: Acrobats are able to perform feats of daring and coordination.
Hacker: Hackers possess the knowledge to disrupt or affect various systems.

Usergroups and Classes
The three Usergroups are Spectre, Phoenix, and Werewolf. Each of the Usergroups possess a special command that can be used during battle and in some specific cases outside of battle. Spectres know Phase Tricks, Phoenixes have Surge Strikes, and Werewolves can Shapeshift.

A character's Class determines their statistics and the Abilities they will learn. Classes are broken up into four primary archetypes: Guardian, Bruiser, Duelist, and Savant. Each of the three Usergroups has at least one Class in each of these archetypes.

Guardian: Guardians are defenders, able to take hits while supporting their teammates. They have more Sparks than other classes but lack Strength. The three Guardian classes are the Kaieta Spectre, Executive Phoenix, and Ebony Claw Werewolf.
Bruiser: Bruisers are fighters, preferring basic attacks. They have more Strength than other classes. The three Bruiser classes are the Daltath Spectre, Covert Operations Phoenix, and Amethyst Baron Werewolf.
Duelist: Duelists can mete out both physical attacks and special Abilities as their circumstances demand. They have more Talent than Guardians or Bruisers, but they lack Sparks. The three Duelist classes are the Shaft Spectre, Pariah Phoenix, and Crimson Nail Werewolf.
Savant: Savants are masters with Abilities. They have more Talent than any other archetype, but they lack Strength. The three Savant classes are the Lavite Spectre, Biotics Phoenix, and Azure Optic Werewolf.
Specialist: Specialists fill unique roles that don't fit into the other archetypes. At this time, the two Specialist classes are the Lunar Jade Werewolf and Amber Matriarch Werewolf.
Legendary: Legend has it that Shattered Rift designed three classes so powerful that they were locked away and forbidden from player selection. Sorry. :P

Usergroup and class descriptions are included below.

Spectres
Spectres are capable of phasing through objects and channeling electricity from their fingertips. Rumors tell of countless secrets hidden within the walls of the Mansion, and Spectres intend to find them. Each group of Spectres, called a Caste, is named after a particular Spectre who paved a new way of life for their people.

Kaieta (Guardian): Kaieta Spectres claim to have once been caretakers of the Spawn Points. Although that is only a legend, they await the day when they are restored to this task. In battle, they bolster the defenses of their team.

Daltath (Bruiser): Daltath Spectres believe that the Werewolves were responsible for a war that resulted in the destruction of the Spawn Points, and they hold themselves responsible for this failure. While others consider that war ancient history, Daltath Spectres believe the war continues today. In battle, they are the only Bruisers that can effectively use Abilities in addition to their strong physical attacks.

Shaft (Duelist): In a recent war, the Shaft Spectres were the first to assemble to fight the Werewolves. However, they knew that they would lose the war without help, so they aligned with the Pariah Phoenixes and a branch of Azure Optic Werewolves. The Shaft Caste was disowned by other Spectres for this decision. In battle, they prefer to decimate their opponents with Abilities first and physical attacks second.

Lavite (Savant): When Shaft joined with Phoenixes and Werewolves, a betrayal in the eyes of many Spectres, Lavite was chosen to replace Shaft and spearhead the Spectres' campaign against the Werewolves. In battle, Lavite Spectres can destroy entire groups of enemies at once.

Phoenixes
The Phoenix Syndicate is filled with highly trained operatives proficient in field combat. In light of the many hacking attempts over the years, Phoenixes believe that only a strict authority can secure the safety of the Mansion and prevent members from being permanently deleted. Their organization is split into Divisions fulfilling different roles as follows.

Executive (Guardian): The Executive Phoenixes are the leaders of their organization. Some manage the affairs of the Phoenix Syndicate while others provide a public face to pacify the members of the Mansion. In battle, they can bolster themselves or their teammates as needed.

Covert Operations (Bruiser): Covert Operatives of the Phoenix Syndicate thrive in both field and in combat situations. They act as the primary moderating force in the Mansion. In battle, they can choose between consistent or high-risk tactics to defeat their enemies.

Pariah (Duelist): A group of Phoenixes chose to ally with the Shaft Caste of Spectres to fight against the Werewolf threat in a recent war. The Phoenix Syndicate disowned these agents, marking them as Pariahs. In battle, they prefer to use Abilities first and physical attacks second.

Biotics (Savant): Phoenixes constantly push the limits of science and technology, and it's the Biotics Division that fronts these efforts. Their ultimate goal is to prevent deletion completely. In battle, they can bolster themselves, annihilate their enemies, or debilitate foes according to the situation.

Werewolves
Werewolves are shapeshifters that have the lucian form--their name for their bestial form--in common. Legend tells of an artifact capable of changing the very Mansion itself, and the werewolves believe they will one day conquer Sparkbomb and use the artifact to change it into a utopia. Werewolves have Tribal identities.

Ebony Claw (Guardian): The Ebony Claw is an egalitarian tribe where no one is greater than any other. In battle, they can adapt to survive any situation.

Amethyst Baron (Bruiser): Amethyst Barons believe might makes right, allowing the strongest to rule while the weak fall. In battle, they conquer through pure strength.

Crimson Nail (Duelist): Crimson Nails hold loyalty above all else, and many will pledge their lives to a small group of their closest friends as an adopted family. In battle, they can adopt different fighting styles as needed.

Azure Optic (Savant): Azure Optics seek knowledge and position, and most are willing to play the long game to achieve their goals. In battle, they weaken their enemies or brutally destroy them, adopting the best tactics.

Lunar Jade (Specialist): The Lunar Jade are shrouded in mystery, and rumors hint that they know ancient secrets. In battle, they are healers.

Amber Matriarch (Specialist): An all-female Tribe, Amber Matriarchs command respect from all werewolves for their wisdom and prudence. Matriarchs rarely interfere in anyone's affairs--preferring to trust others to act in their own best interest--and offering advice only at the most pivotal moments. In battle, they can debilitate their enemies and bolster their allies. For plot reasons, characters choosing the Amber Matriarch class must be female.

---

Gameplay

During each cycle, players will choose from possible actions, posting their commands in bold at the start of a post. In town, such actions may include shopping, speaking with NPCs, or undertaking Quests. During Quests, actions may include navigation, special actions, or battle commands.

Updates will occur approximately every 72 hours. All commands are expected to be in by that time or players risk delaying any teammates they may be traveling with. Players are allowed to defer their action choices to teammates, but inactive players risk their characters foregoing battle and Quest rewards or being placed into retirement until their return.

Role playing is not required but is strongly encouraged. Like with my previous Sparkbomb stories, I enjoy writing each of you as characters, and I welcome any insight you might give me so that I can better represent your character. :)

Battle
Battles are turn-based affairs where all participants choose commands and a round of combat is run. The following commands exist.

Attack: Specify a target and deal a physical (Strength-based) attack.
Ability: Specify target(s) and choose from a list of class-based commands. Abilities use Energy.
Defend: Damage to the user is halved during this round.
Item: Specify target(s) and choose an item to use from the character's inventory.
Run: Attempt to flee the battle.
Posture: The user takes a non-action to assert their superiority.
Phase Trick: Spectres may choose from a special list of commands. Phase Tricks use Charges.
Surge Strike: Phoenixes may choose from a special list of commands. Surge Strikes use Charges.
Shapeshift: Werewolves may Shapeshift in addition to their normal command. When used, at the start of the round the Werewolf will Shapeshift and gain boosts to Strength, Stamina, Talent, and Nerve. This bonus lasts for three full rounds or until the end of the battle, whichever comes first, at which time the Werewolf will revert to their normal member form and lose the bonuses granted from Shapeshifting. Shapeshift uses Charges.

---

Story Elements

The Legacy
According to legend, The Admin entered Sparkbomb through the Spawn Points. He built the Mansion as a nexus, a central point from which the world could be explored. Members joined him, eager and searching for a cause. He granted unto them to safeguard the Spawn Points, to be caretakers while he went forth to learn the secrets of this world.

These members were loyal and dedicated to their task, but in the Admin's absence a threat passed through the Spawn Points. New members fought to claim the Spawn Points, vicious werewolves that valued conquest above all else. They struggled to pin down the caretakers, beings they called spectres for their talent to appear and disappear at will. The war between the werewolves and spectres ended with the Sparkbomb Mansion in ruins. No one knows for sure what happened to the Spawn Points. Some say they were lost entirely. Others say the only one remaining is the front gate of the rebuilt Mansion. The most commonly held belief is that Shattered Rift, a member claiming the title of admin in the war's aftermath, now commands whatever remains of them.

All that can be said for certain is that new members continue to flow through the front gate, and Shattered Rift keeps a tenuous peace between all members in the Mansion. This peace is enforced primarily by a new group of members, a military organization called the Phoenix Syndicate.

For reasons unknown, Shattered Rift has decreed that all members conform to one of these groups: spectre, werewolf, or phoenix.

Spectres can appear or disappear at will, phasing through walls to ambush or flee. And when they attack, they can channel electricity from their fingertips. When formed into a ball, this electricity creates the infamous Spark Bomb that the world is named after. All spectres are fiercely loyal to a cause, and the best choose the noble causes. The worst devote themselves to heinous ones, such as a rogue faction waging a guerrilla rebellion against Shattered Rift. Except for the minority, spectres accept Shattered Rift's reign in the hope that the Spawn Points might be found again. However, fewer and fewer remember their first task, and many would happily settle for revenge against the werewolves.

Werewolves might look just like any other member, but in an instant they can become ferocious beasts, monsters that cast fear into their prey. There are always werewolves looking to prove themselves, and the unscrupulous won't hesitate to make an easy kill. Most choose their battles more carefully, however, working towards goals in every shade of gray. Their allegiances vary, with some loyal to Shattered Rift's reign, some not, and others merely waiting for an opportunity to present itself. Many await a future day of conquest where they will annihilate spectre, phoenix, and any other foe that stands in their way.

Phoenixes are highly-trained soldiers, the best of the best. Outwardly they're devoted to keeping the peace, a unified organization with strict regiment. Internally, corruption threatens to pollute even the best of intentions and most moral of its members. The organization is loyal to Shattered Rift's reign, although some phoenixes are growing restless and resent their task as peacekeepers, believing themselves better than spectres and welcoming a war with the werewolves that would bring their assignment to a victorious close.

Members before you came from Earth and swore allegiance to one of these groups. You follow in this legacy. To which will you belong?

The Mansion
The Sparkbomb Mansion is a sprawling community comprised of hundreds of members. Although all members identify with one of the three usergroups, this identity has a limited effect on day-to-day life for most denizens. Members find pleasure in the various recreation activities, such as the popular paintballing sport, ubiquitous Mafia game, firework displays, karaoke and other game shows, the arts, underground gambling, and other ventures. Most members forget or ignore the masked phoenixes that surround them to keep the peace, although incidents occur on an almost weekly basis. Violations of the decrees are punished harshly, but most are considered reasonable.

Beyond the Mansion grounds lies an untamed wilderness outside the protection of Shattered Rift. Countless rumors concern this wilderness, but only one thing is certain: deletion, perhaps permanent deletion, awaits anyone foolish enough to stray too far from the Mansion grounds.

The Innocence Pact
“By decree of Shattered Rift, members of the Mansion shall neither ask others nor reveal their own Usergroups.”

Among members of the Mansion, it is considered both impolite and a violation to ask someone's usergroup or to reveal your own. Every member appears to be just another person in the Mansion, and this allows polite manners and encourages friendship and peace. Even outcasts like Shaft Spectres and Pariah Phoenixes can breathe easy in the Mansion.

The Phoenixes that walk the halls of the Mansion on moderation duty specifically wear masks to honor the Pact and so their identities need not be compromised in the line of duty.

While the affiliation of some members is public knowledge, only a select handful of phoenixes were permitted to reveal theirs.

---

Final Note: Mansionverse Saga is in ongoing development. Changes may be made to improve the gameplay experience.

---

Player List

Spoiler

Note: The player list will only be updated periodically. For the most up-to-date information, please consult the newest update post.

Bed
Username: iko
Level 2 Savant
Member ID #001
Title: Savant
Trait: Hacker
Max Sparks: 28, Energy: 10, Charges: 0
Strength: 5, Stamina: 5
Talent: 10, Nerve: 9
Speed: 5
XP: 9, Sparks: 0
Equipment: None
Inventory: Snowball x3

Zen
Username: Khem
Level 1 Savant
Member ID #002
Title: Savant
Trait: Leader
Max Sparks: 24, Energy: 7, Charges: 0
Strength: 4, Stamina: 4
Talent: 7, Nerve: 6
Speed: 4
XP: 5, Sparks: 0
Equipment: None
Inventory: Snowball x4

Rexozord
Username: Rexozord
Level 2 Guardian
Member ID #003
Title: Guardian
Trait: Leader
Max Sparks: 33, Energy: 7, Charges: 0
Strength: 5, Stamina: 7
Talent: 7, Nerve: 7
Speed: 6
XP: 10, Sparks: 0
Equipment: None
Inventory: Fused Spark Mini

TheLastStarMaker
Username: TheLastStarMaker
Level 2 Duelist
Member ID #004
Title: Duelist
Trait: Acrobat
Max Sparks: 23, Energy: 9, Charges: 0
Strength: 7, Stamina: 7
Talent: 9, Nerve: 7
Speed: 8
XP: 10, Sparks: 0
Equipment: None
Inventory: Snowball, Fused Spark Mini

Trajectory
Username: Trajectory
Level 2 Savant
Member ID #005
Title: Savant
Trait: Acrobat
Max Sparks: 28, Energy: 10, Charges: 0
Strength: 5, Stamina: 5
Talent: 10, Nerve: 9
Speed: 5
XP: 10, Sparks: 0
Equipment: None
Inventory: Snowball

Nebiros
Username: Nebiros
Level 2 Guardian
Member ID #006
Title: Guardian
Trait: Acrobat
Max Sparks: 33, Energy: 7, Charges: 0
Strength: 5, Stamina: 7
Talent: 7, Nerve: 7
Speed: 6
XP: 9, Sparks: 0
Equipment: None
Inventory: Fused Spark Mini x2

Blacjak
Username: Blacjak
Level 2 Bruiser
Member ID #007
Title: Bruiser
Trait: Acrobat
Max Sparks: 28, Energy: 5, Charges: 0
Strength: 8, Stamina: 8
Talent: 5, Nerve: 5
Speed: 5
XP: 9, Sparks: 0
Equipment: None
Inventory: Fused Spark Mini x2

 

Edited by Shattered Rift

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I'll give it a go. I'd suggest making a character sheet page of some sort.

Edited by Zen

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What name and class archetype? Also, as a point of clarification to everyone, you will be able to change your archetype to your final class fairly early on in gameplay. For plot and other reasons, only the archetypes will exist at first, and then class selection later will lock in and finalize choices. I also like this as it gives all of you a chance to experience the format and gameplay before making any lasting decision (although I know some of you already have specific plans regardless).

What do you mean by character sheet page? An example character sheet or a separate page for the list of characters?

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Desire: Make friends

Character username: iko

Desired usergroup: Non-usergroup, or Werewolf if not being in a usergroup is not a thing...

Desired Class: Savant. Would like to be Specialist though.

Trait: Hacker.

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Bed
Username: iko
Level 1 Savant
Member ID #001
Title: Savant
Trait: Hacker
Max Sparks: 24, Energy: 7, Charges: 0
Strength: 4, Stamina: 4
Talent: 7, Nerve: 6
Speed: 4
XP: 0, Sparks: 0
Equipment: None
Inventory: Empty

^Hopefully this will help to answer Zen's question. Anyone who joins as a Savant right now will have identical stats to Bed's character iko. When class selection is finalized later on, stats will vary between the different Savants (Lavite Spectre, Biotics Phoenix, and Azure Optic Werewolf). For general reference, 24 Sparks is the average, and 5 points is the average for other starting stats. (In the future, characters in the same class may have different stats.)

On 11/19/2017 at 1:31 PM, Bed said:

Desire: Make friends

I just realized that this was an unintended consequence of awkward phrasing. However, given its parallel with The Mansion story, I want to include it. If players would prefer their characters' desires/wish/etc to be kept private, you may PM them to me instead.

On 11/19/2017 at 1:31 PM, Bed said:

Character username: iko

Desired usergroup: Non-usergroup, or Werewolf if not being in a usergroup is not a thing...

Desired Class: Savant. Would like to be Specialist though.

To confirm, iko with the lowercase I?

At the beginning, usergroups will not be chosen. At a certain point, they will be required to continue playing. At that time, classes may be changed, even changing completely from, say, Duelist to Bruiser, or as you've asked, Savant to either the Lunar Jade or Amber Matriarch Specialist.

 

Also, yes, the Speed statistic is currently missing from the intro post. A couple of other things are also missing and will be added tomorrow.

Edited by Shattered Rift

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Desire: Avoid Losing

Character username: Khem

Desired usergroup: Lavite

Desired Class: Savant

Trait: Leader

Edited by Zen

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Zen
Username: Khem
Level 1 Savant
Member ID #002
Title: Savant
Trait: Leader
Max Sparks: 24, Energy: 7, Charges: 0
Strength: 4, Stamina: 4
Talent: 7, Nerve: 6
Speed: 4
XP: 0, Sparks: 0
Equipment: None
Inventory: Empty

Edited by Shattered Rift

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20 hours ago, Shattered Rift said:

To confirm, iko with the lowercase I?

At the beginning, usergroups will not be chosen. At a certain point, they will be required to continue playing. At that time, classes may be changed, even changing completely from, say, Duelist to Bruiser, or as you've asked, Savant to either the Lunar Jade or Amber Matriarch Specialist.

"iko" is fine since... "Iko" looks weird to me. It's pronounced ie-koe. Suppose to be derivative of "Loki" and doubled up in meaning with the Japanese term "ikou."

Lunar Jade sounds cool to be in . Amber Matriach... I was reading that, maybe it would be fun to infiltrate an all-female club too...

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I'm in the process of updating the opening post. Some things should be clearer now, and the order of things got swapped around a bit to hopefully aid in clarity. Big thanks to Star for the help with that. I'm going to continue making updates and will edit this post to mention new things.

1 hour ago, Bed said:

Amber Matriach... I was reading that, maybe it would be fun to infiltrate an all-female club too...

Thanks for reminding me. I probably need to specify that it is an all-female club and figure out exactly how I want to work that in-game. I'll probably require that any Amber Matriarch characters be female (or identify female to the point where there's no distinguishing).

Edit: The Speed statistic has been added to the first post. The battle command Posture has been added. The following text has been added to the Amber Matriarch class: "For plot reasons, characters choosing the Amber Matriarch class must be female."

Edit 2: For those of you still deciding who your characters will be, I'm planning to post the first update on Wednesday evening, allowing for the following update on Friday or Saturday night.

Edited by Shattered Rift

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I'm going to make a tweak to Savants and lower their Stamina to 4 while increasing their Nerve to 6. If anyone chooses to play Bruiser, they will have similar numbers (instead favoring Stamina and lacking Nerve). Duelists will remain at an even 5 on both defensive stats (while having 20 Max Sparks). These shifts do not reflect the final classes within these archetypes, which will share the characteristics mentioned in the main post and have some variance between them.

Rexozord
Username: Rexozord
Level 1 Guardian
Member ID #003
Title: Guardian
Trait: Leader
Max Sparks: 28, Energy: 5, Charges: 0
Strength: 4, Stamina: 5
Talent: 5, Nerve: 5
Speed: 5
XP: 0, Sparks: 0
Equipment: None
Inventory: Empty

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So, tbh, I'm not super sure how active I'll be able to be, which is why I hesitated in my sign-up xD

Character Username: TheLastStarMaker

Desire: Acquire Moar Socks

Class: Duelist

Trait: Acrobat

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TheLastStarMaker
Username: TheLastStarMaker
Level 1 Duelist
Member ID #004
Title: Duelist
Trait: Acrobat
Max Sparks: 20, Energy: 6, Charges: 0
Strength: 5, Stamina: 5
Talent: 6, Nerve: 5
Speed: 6
XP: 0, Sparks: 0
Equipment: None
Inventory: Empty

1 hour ago, TheLastStarMaker said:

So, tbh, I'm not super sure how active I'll be able to be, which is why I hesitated in my sign-up xD

Mansionverse Saga won't be nearly as demanding as Werewolf. It should be much fewer posts, and you should be able to safely check in once every couple of days and keep up just fine.

As a reminder to everyone, the first update will be posted tomorrow evening.

Edited by Shattered Rift

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As a reminder to everyone (including the two or three of you that expressed interest but haven't signed up yet), the first in-game post will be made tonight. Players may continue to join after that, but you run the risk of some solo travel and other such, which will obviously be more difficult for certain classes.

 

It should go without saying that I'm taking the parenthetical Traj to be the commonly used name, ie nickname.

Trajectory
Username: Trajectory
Level 1 Savant
Member ID #005
Title: Savant
Trait: Acrobat
Max Sparks: 24, Energy: 7, Charges: 0
Strength: 4, Stamina: 4
Talent: 7, Nerve: 6
Speed: 4
XP: 0, Sparks: 0
Equipment: None
Inventory: Empty

Edited by Shattered Rift

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User: Nebiros
Desire: Unknown
Group: Spectre
Class: Guardian
Trait: Acrobat

Spoiler

tumblr_ozyq3hqu121r8nmwao1_1280.jpg

 

 

Edited by Nebiros

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Nebiros
Username: Nebiros
Level 1 Guardian
Member ID #006
Title: Guardian
Trait: Acrobat
Max Sparks: 28, Energy: 5, Charges: 0
Strength: 4, Stamina: 5
Talent: 5, Nerve: 5
Speed: 5
XP: 0, Sparks: 0
Equipment: None
Inventory: Empty

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Chapter 1: The Null Horizon Incident

Error 500: Internal Server Error

. . . Reloading . . .

. . . Reestablishing Connection . . .

. . . Connection Successful . . .

. . . Login Successful . . .

Welcome to Sparkbomb.

 

Never-ending whiteness was replaced by the familiar view of the Front Gate opening, and six members stepped through onto the path leading to the Sparkbomb Mansion. Three stories of unparalleled granite construction—four stories for the towers—stood before them. The Mansion was a monument said to be as old as the world itself, although it was common knowledge that it had been rebuilt at least once. Rumors claimed it had been rebuilt more than once.

Whatever the truth of its age and origins, the six that walked towards it had always known this Mansion. Sunlight reflected off the stained glass piece above the double doors, a depiction of a wolf's head eating a spark bomb. Each usergroup claimed the symbol represented their superiority. For the werewolves, the spark bomb in the wolf's mouth was a clear message that the werewolves would devour the spectres as they had done in the past. Phoenixes, however, claimed that the five lines of fur were actually feathers representing their hand at the werewolves' throat. Lastly, spectres claimed that the three stars at the center of the image represented their position at the center of everything. It was a hotly debated subject among some scholars, but most members took the symbol to reflect the unity and peace that had filled the Mansion throughout most of its history.

Morning sunlight caught the stained glass, making for a magnificent sight. Except it hadn't been morning when the six members had been abruptly disconnected. It had been evening. Khem was annoyed to find that he couldn't step off of the path, but it was iko, the first to step through the Front Gate, who discovered the cause of the server error. With his eyes transfixed on the sky, he slowly pointed up.

For a few moments, everything was normal. A few clouds drifted lazily across the sky as if floating on the surface of a giant pool. But then a spot in the sky flickered, momentarily replaced by ones and zeroes. It was the telltale sign of hacking.

We've got company,” Rex said, and everyone quickly looked ahead. Standing between the six members and the double doors stood two bots, shambling humanoids that resembled members but lacked autonomy. Enough hacking attempts had happened over the years to understand what was happening: The Mansion was under attack, and these bots were here to delete anyone that got in their way.

Unfortunately, the bots also stood between them and any chance at safety.

[Spambot and Spambot approach. Command?

There are two separate Spambot enemies standing between you and the double doors leading into the Mansion. Both must be engaged by separate parties. If a Spambot is not engaged in battle, it may freely target any living player during that round.

Party Rules: Up to three (3) members may form a party. Relative to each other, the member at the front of a party will be targeted for attacks more frequently and the member at the back will be targeted less frequently.

As a point of clarification, all players currently lack any Abilities. Normal attacks are your only means of damaging the Spambots at this time.

iko: Sparks 24/24 Energy 7/7
Khem: Sparks 24/24 Energy 7/7
Rexozord: Sparks 28/28 Energy 5/5
TheLastStarMaker: Sparks 20/20 Energy 6/6
Trajectory: Sparks 24/24 Energy 7/7

Nebiros: Sparks 28/28 Energy 5/5]

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Traj blinked at the bots that blocked their path. 

 

"Well, those certainly look unfriendly."

 

[[This is probably fairly obvious, but I suggest Rex and Nebiros each head up a party and take point.]]

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"I need some meat shields to healbot! Nevermind only being able to smack things, heals come after kills." Khem said expecting to unlock some cool support skills soon enough to make his current predicament... less dangerous. "Whatever teams we choose we should focus on one then the other rather than splitting up. I'll take the rear." He steps behind Nebiros expecting.

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[100% blame Rift for the following xD]

"You can take my rear any day." Nebiros, the strikingly beautiful, actual Disney Prince™, king of pirates, and general shenanigans causer, glanced over his shoulder, winking playfully at Khem with a steamy smolder on his face to match. Gosh. Simply irresistible. Every tank certainly needed a support, and Khem would be a fine addition to Nebiros' soon to be harem, and he didn't even have to ask...

Er. Wait. I mean... hold on. Hold... on... an unexpected error seems to have occurred....

While Nebiros had, in fact, glanced over her shoulder, she simply nodded to Khem, fine with this decision to side with her, before turning her attention back to the Spambots, making sure she stayed ahead of whoever else planned to join up with her. She wasn't sure what the bots were trying to advertise today, something about a new app for lonely singles. Sparklr? Nebiros rolled her eyes.
"A'ight. Well that's two of us. Taking one more signup for Team... uh... I don't know. Team something - we'll figure it out later..." Nebiros shrugged.

----

No matter what RPs happen, or what the teams end up being, I might as well put my command in. Nebiros will attack Spambot-A

----

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Star found herself blinking unexpectedly in the sunlight, finding the change in time to be disorienting.

Traj's comment has her focusing in on the would-be attackers, but when she reaches for what she expects to be her usual weaponry, she finds herself uncomfortably disarmed, as if her entire inventory has been wiped clean.

That's...unexpected. ...MY SOCKS TT__TT

Despite being dissocked as well, she immediately steps in front of Trajectory when it becomes obvious that the Spambots mean to engage, quietly watching the exchange between Zen and Nebiros and giving an almost-silent snort at Zen's phrasing, passing a glance in Traj's direction before mumbling, "Don't feel like you have to take my rear anywhere. I know I'm not your thing." She gives him a straight-faced wink before turning back to their attackers and squaring her shoulders, feet shifting slightly apart as fists came up in preparation, eyeing Nebiros for a moment to gauge which opponent Star needed to engage.

Equally as disorienting was suddenly finding that the list of Abilities Star knew she should have been able to access gone too. Oh well. It wasn't as if she was a stranger to the occasional good old fashion fist-fight.

Morning to the left of me. No inventory to the right. (MY SOCKS TT__TT ...my feet are so cold) Here I am, stuck in the middle with you, my dear old faithful Attack command...

run_command!Battle/Attack/SpamBot-B

Edited by TheLastStarMaker

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Traj raised an eyebrow and placed a hand on his hip, cocking it suggestively. 

 

"Sugar, whatever gave you that idea?" he drawled, eyeing the spambots curiously. The advertisements on them seemed to stutter and restart often - it didn't seem like they were too well-made. Still, it paid to be cautious. 

 

Traj slipped off the path and fanned out to the left, intending to [Attack Spambot B] after it turned on someone else. 

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iko stepped behind the rest of the group. Apparently, 2 groups of 2 have formed and both are already attacking.

He didn't have a preference or considered the stats advantages of each party, and he thought he should give the choice to Rexozord.

Turning to Rexozord, he asked, "Which party are you joining? I'll go after you pick."

 

OOC: I'm assuming the party limit is 3 people. And that when you say "3 members can form a party" does not mean 3 members can star form a party, each.

 

Edited by Bed

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1 hour ago, Bed said:

OOC: I'm assuming the party limit is 3 people. And that when you say "3 members can form a party" does not mean 3 members can star form a party, each.

Correct, the party limit is 3. Up to three of you can engage each Spambot in battle. I'm not sure what you're asking by "star form."

Also, everyone, I'm digging the role plays.

 

If everyone gets their commands in by tonight, I can run the update then. While some commands may be considered obvious (such as each of you attacking whichever Spambot you're against), I do still want commands posted. Party arrangements should also be posted. In a case like Bed's where he's waiting for Rex, the command for him could simply be "join whichever party Rex doesn't, in -insert position here-."

Still awaiting Party formation.
Still awaiting commands from: iko, Khem, and Rex.

Edited by Shattered Rift

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