Shattered Rift

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  1. Sparkbomb: Mansionverse Saga

    Team Piracy iko moves to Position 3. Blacjak moves to Postion 2. Blacjak uses a Fused Spark Mini. Recovered 9 Sparks. WebcrawlerB runs all around. Speed boosted. WebcrawlerC crawls all over Nebiros. 5 damage. WebcrawlerA crawls all over Nebiros. 3 damage. Nebiros attacks WebcrawlerA. 11 damage. iko attacks WebcrawlerA. 10 damage. Deleted! Blacjak attacks WebcrawlerB. 12 damage. Deleted! Auto-Battle! WebcrawlerC runs all around. Speed boosted. Nebiros. Nebiros attacks WebcrawlerC. 8 damage. Blacjak attacks WebcrawlerC. 13 damage. Deleted! Victory! All battlers receive 3 XP! [Paths lie open to the East and South. (You came from the West.) The path South leads to the primary objective and the East Hall. The path East leads towards the Art Forum and the Items Cache. If heading South, please specify whether you will head towards the primary objective or the East Hall. Nebiros: Sparks 10/33 Energy 5/7, Blacjak: Sparks 14/28 Energy 4/5, iko: Sparks 9/28 Energy 7/10] Team Science Project Star found that she moved much slower across the wooden floor without socks, but despite the uncomfortable movement that required picking up her feet she managed to reach the other side safely. She was almost disappointed, but looking back at the webcrawlers made her thankful for her good fortune. [Result: 38] Traj went next, with similar thoughts to Star's. Surely they could take down a few webcrawlers, couldn't they? His movements were fluid, and although the webcrawlers seemed agitated by so many passersby, he reached the other side and joined Star. [Result: 73] "The biscuit is about half-risked already," Rex messaged Blacjak. He continued on with an air of command about him, as if sheer force of will could repel his enemies. Unfortunately, as he neared the other side a spambot and a webcrawler took notice of him. [Result: 85] [Spambot, Webcrawler approach. During the first round, only Rexozord may give a battle command. Star and/or Traj may opt to join the battle (joining at the end of the first round). For each player to join the encounter, an additional Spambot and Webcrawler will be added to the battle. At the end of each round, there is a 25% chance of another Spambot joining and a 33% chance of another Webcrawler joining (with a possibility of both joining). Rexozord: Sparks 19/33 Energy 5/7 Trajectory: Sparks 17/28 Energy 7/10, TheLastStarMaker: Sparks 5/23 Energy 6/9]
  2. Sparkbomb: Mansionverse Saga

    Sparkbomb: Mansionverse Saga is a play-by-post role playing game set in the world of the Sparkbomb Mansion. Each player controls a “member” character and navigates the world via quests, battles, and role playing. To join, simply post your Desire, your character's Username, desired Usergroup (Spectre, Phoenix, or Werewolf) and Class (see below), and Trait (Leader, Acrobat, or Hacker, also below). During this introductory period, players will only choose from the four class archetypes: Guardian, Bruiser, Duelist, or Savant. Once classes are officially unlocked, players will be allowed to finalize their choices. Remember, after a class has been selected, it cannot be changed. Choose wisely. Mansionverse Saga will officially begin this coming Thursday, November 23rd. Players will be expected to check in and post commands by Sunday, November 26th. If you want the dry and mechanical version of things, read onward! If you want something more flavorful, skip down to the Story Elements. --- Characters Characters have the following statistics. Sparks: Sparks represent a character's health. If a character's Sparks drop to zero, that character is deleted and must respawn. (There will be a death penalty. It remains pending at this time.) Energy: Energy represents a character's access to Abilities. Charges: All characters start with zero Charges. Every third level, a character will receive an additional Charge. These are used to perform Phase Tricks, Surge Strikes, and the Shapeshift command. Charges are restored at inns. Strength: Strength represents a character's physical aptitude. It is used to deal damage for normal attacks and some Abilities. Stamina: Stamina represents a character's physical durability. It is used to withstand damage from normal attacks and some Abilities. Talent: Talent represents a character's special aptitude. It is used to deal damage for most Abilities. Nerve: Nerve represents a character's special durability. It is used to withstand damage from most Abilities. Speed: Speed represents a character's rate of movement. It is used determine how quickly a character acts during a round of battle. In addition to their statistics, characters have Sparks, Experience, and Levels. Sparks in this context refers to currency and is separate from health. Experience is gained through combat and Quest completion. Levels are earned via Experience and unlock additional Charges and Abilities. Lastly, Characters will choose a Trait, Usergroup, and a Class. Traits Traits will allow for special opportunities during gameplay. The Traits are as follows. Leader: Leadership represents a character's ability to influence others and exert authority. Acrobat: Acrobats are able to perform feats of daring and coordination. Hacker: Hackers possess the knowledge to disrupt or affect various systems. Usergroups and Classes The three Usergroups are Spectre, Phoenix, and Werewolf. Each of the Usergroups possess a special command that can be used during battle and in some specific cases outside of battle. Spectres know Phase Tricks, Phoenixes have Surge Strikes, and Werewolves can Shapeshift. A character's Class determines their statistics and the Abilities they will learn. Classes are broken up into four primary archetypes: Guardian, Bruiser, Duelist, and Savant. Each of the three Usergroups has at least one Class in each of these archetypes. Guardian: Guardians are defenders, able to take hits while supporting their teammates. They have more Sparks than other classes but lack Strength. The three Guardian classes are the Kaieta Spectre, Executive Phoenix, and Ebony Claw Werewolf. Bruiser: Bruisers are fighters, preferring basic attacks. They have more Strength than other classes. The three Bruiser classes are the Daltath Spectre, Covert Operations Phoenix, and Amethyst Baron Werewolf. Duelist: Duelists can mete out both physical attacks and special Abilities as their circumstances demand. They have more Talent than Guardians or Bruisers, but they lack Sparks. The three Duelist classes are the Shaft Spectre, Pariah Phoenix, and Crimson Nail Werewolf. Savant: Savants are masters with Abilities. They have more Talent than any other archetype, but they lack Strength. The three Savant classes are the Lavite Spectre, Biotics Phoenix, and Azure Optic Werewolf. Specialist: Specialists fill unique roles that don't fit into the other archetypes. At this time, the two Specialist classes are the Lunar Jade Werewolf and Amber Matriarch Werewolf. Legendary: Legend has it that Shattered Rift designed three classes so powerful that they were locked away and forbidden from player selection. Sorry. Usergroup and class descriptions are included below. Spectres Spectres are capable of phasing through objects and channeling electricity from their fingertips. Rumors tell of countless secrets hidden within the walls of the Mansion, and Spectres intend to find them. Each group of Spectres, called a Caste, is named after a particular Spectre who paved a new way of life for their people. Kaieta (Guardian): Kaieta Spectres claim to have once been caretakers of the Spawn Points. Although that is only a legend, they await the day when they are restored to this task. In battle, they bolster the defenses of their team. Daltath (Bruiser): Daltath Spectres believe that the Werewolves were responsible for a war that resulted in the destruction of the Spawn Points, and they hold themselves responsible for this failure. While others consider that war ancient history, Daltath Spectres believe the war continues today. In battle, they are the only Bruisers that can effectively use Abilities in addition to their strong physical attacks. Shaft (Duelist): In a recent war, the Shaft Spectres were the first to assemble to fight the Werewolves. However, they knew that they would lose the war without help, so they aligned with the Pariah Phoenixes and a branch of Azure Optic Werewolves. The Shaft Caste was disowned by other Spectres for this decision. In battle, they prefer to decimate their opponents with Abilities first and physical attacks second. Lavite (Savant): When Shaft joined with Phoenixes and Werewolves, a betrayal in the eyes of many Spectres, Lavite was chosen to replace Shaft and spearhead the Spectres' campaign against the Werewolves. In battle, Lavite Spectres can destroy entire groups of enemies at once. Phoenixes The Phoenix Syndicate is filled with highly trained operatives proficient in field combat. In light of the many hacking attempts over the years, Phoenixes believe that only a strict authority can secure the safety of the Mansion and prevent members from being permanently deleted. Their organization is split into Divisions fulfilling different roles as follows. Executive (Guardian): The Executive Phoenixes are the leaders of their organization. Some manage the affairs of the Phoenix Syndicate while others provide a public face to pacify the members of the Mansion. In battle, they can bolster themselves or their teammates as needed. Covert Operations (Bruiser): Covert Operatives of the Phoenix Syndicate thrive in both field and in combat situations. They act as the primary moderating force in the Mansion. In battle, they can choose between consistent or high-risk tactics to defeat their enemies. Pariah (Duelist): A group of Phoenixes chose to ally with the Shaft Caste of Spectres to fight against the Werewolf threat in a recent war. The Phoenix Syndicate disowned these agents, marking them as Pariahs. In battle, they prefer to use Abilities first and physical attacks second. Biotics (Savant): Phoenixes constantly push the limits of science and technology, and it's the Biotics Division that fronts these efforts. Their ultimate goal is to prevent deletion completely. In battle, they can bolster themselves, annihilate their enemies, or debilitate foes according to the situation. Werewolves Werewolves are shapeshifters that have the lucian form--their name for their bestial form--in common. Legend tells of an artifact capable of changing the very Mansion itself, and the werewolves believe they will one day conquer Sparkbomb and use the artifact to change it into a utopia. Werewolves have Tribal identities. Ebony Claw (Guardian): The Ebony Claw is an egalitarian tribe where no one is greater than any other. In battle, they can adapt to survive any situation. Amethyst Baron (Bruiser): Amethyst Barons believe might makes right, allowing the strongest to rule while the weak fall. In battle, they conquer through pure strength. Crimson Nail (Duelist): Crimson Nails hold loyalty above all else, and many will pledge their lives to a small group of their closest friends as an adopted family. In battle, they can adopt different fighting styles as needed. Azure Optic (Savant): Azure Optics seek knowledge and position, and most are willing to play the long game to achieve their goals. In battle, they weaken their enemies or brutally destroy them, adopting the best tactics. Lunar Jade (Specialist): The Lunar Jade are shrouded in mystery, and rumors hint that they know ancient secrets. In battle, they are healers. Amber Matriarch (Specialist): An all-female Tribe, Amber Matriarchs command respect from all werewolves for their wisdom and prudence. Matriarchs rarely interfere in anyone's affairs--preferring to trust others to act in their own best interest--and offering advice only at the most pivotal moments. In battle, they can debilitate their enemies and bolster their allies. For plot reasons, characters choosing the Amber Matriarch class must be female. --- Gameplay During each cycle, players will choose from possible actions, posting their commands in bold at the start of a post. In town, such actions may include shopping, speaking with NPCs, or undertaking Quests. During Quests, actions may include navigation, special actions, or battle commands. Updates will occur approximately every 72 hours. All commands are expected to be in by that time or players risk delaying any teammates they may be traveling with. Players are allowed to defer their action choices to teammates, but inactive players risk their characters foregoing battle and Quest rewards or being placed into retirement until their return. Role playing is not required but is strongly encouraged. Like with my previous Sparkbomb stories, I enjoy writing each of you as characters, and I welcome any insight you might give me so that I can better represent your character. Battle Battles are turn-based affairs where all participants choose commands and a round of combat is run. The following commands exist. Attack: Specify a target and deal a physical (Strength-based) attack. Ability: Specify target(s) and choose from a list of class-based commands. Abilities use Energy. Defend: Damage to the user is halved during this round. Item: Specify target(s) and choose an item to use from the character's inventory. Run: Attempt to flee the battle. Posture: The user takes a non-action to assert their superiority. Phase Trick: Spectres may choose from a special list of commands. Phase Tricks use Charges. Surge Strike: Phoenixes may choose from a special list of commands. Surge Strikes use Charges. Shapeshift: Werewolves may Shapeshift in addition to their normal command. When used, at the start of the round the Werewolf will Shapeshift and gain boosts to Strength, Stamina, Talent, and Nerve. This bonus lasts for three full rounds or until the end of the battle, whichever comes first, at which time the Werewolf will revert to their normal member form and lose the bonuses granted from Shapeshifting. Shapeshift uses Charges. --- Story Elements The Legacy According to legend, The Admin entered Sparkbomb through the Spawn Points. He built the Mansion as a nexus, a central point from which the world could be explored. Members joined him, eager and searching for a cause. He granted unto them to safeguard the Spawn Points, to be caretakers while he went forth to learn the secrets of this world. These members were loyal and dedicated to their task, but in the Admin's absence a threat passed through the Spawn Points. New members fought to claim the Spawn Points, vicious werewolves that valued conquest above all else. They struggled to pin down the caretakers, beings they called spectres for their talent to appear and disappear at will. The war between the werewolves and spectres ended with the Sparkbomb Mansion in ruins. No one knows for sure what happened to the Spawn Points. Some say they were lost entirely. Others say the only one remaining is the front gate of the rebuilt Mansion. The most commonly held belief is that Shattered Rift, a member claiming the title of admin in the war's aftermath, now commands whatever remains of them. All that can be said for certain is that new members continue to flow through the front gate, and Shattered Rift keeps a tenuous peace between all members in the Mansion. This peace is enforced primarily by a new group of members, a military organization called the Phoenix Syndicate. For reasons unknown, Shattered Rift has decreed that all members conform to one of these groups: spectre, werewolf, or phoenix. Spectres can appear or disappear at will, phasing through walls to ambush or flee. And when they attack, they can channel electricity from their fingertips. When formed into a ball, this electricity creates the infamous Spark Bomb that the world is named after. All spectres are fiercely loyal to a cause, and the best choose the noble causes. The worst devote themselves to heinous ones, such as a rogue faction waging a guerrilla rebellion against Shattered Rift. Except for the minority, spectres accept Shattered Rift's reign in the hope that the Spawn Points might be found again. However, fewer and fewer remember their first task, and many would happily settle for revenge against the werewolves. Werewolves might look just like any other member, but in an instant they can become ferocious beasts, monsters that cast fear into their prey. There are always werewolves looking to prove themselves, and the unscrupulous won't hesitate to make an easy kill. Most choose their battles more carefully, however, working towards goals in every shade of gray. Their allegiances vary, with some loyal to Shattered Rift's reign, some not, and others merely waiting for an opportunity to present itself. Many await a future day of conquest where they will annihilate spectre, phoenix, and any other foe that stands in their way. Phoenixes are highly-trained soldiers, the best of the best. Outwardly they're devoted to keeping the peace, a unified organization with strict regiment. Internally, corruption threatens to pollute even the best of intentions and most moral of its members. The organization is loyal to Shattered Rift's reign, although some phoenixes are growing restless and resent their task as peacekeepers, believing themselves better than spectres and welcoming a war with the werewolves that would bring their assignment to a victorious close. Members before you came from Earth and swore allegiance to one of these groups. You follow in this legacy. To which will you belong? The Mansion The Sparkbomb Mansion is a sprawling community comprised of hundreds of members. Although all members identify with one of the three usergroups, this identity has a limited effect on day-to-day life for most denizens. Members find pleasure in the various recreation activities, such as the popular paintballing sport, ubiquitous Mafia game, firework displays, karaoke and other game shows, the arts, underground gambling, and other ventures. Most members forget or ignore the masked phoenixes that surround them to keep the peace, although incidents occur on an almost weekly basis. Violations of the decrees are punished harshly, but most are considered reasonable. Beyond the Mansion grounds lies an untamed wilderness outside the protection of Shattered Rift. Countless rumors concern this wilderness, but only one thing is certain: deletion, perhaps permanent deletion, awaits anyone foolish enough to stray too far from the Mansion grounds. The Innocence Pact “By decree of Shattered Rift, members of the Mansion shall neither ask others nor reveal their own Usergroups.” Among members of the Mansion, it is considered both impolite and a violation to ask someone's usergroup or to reveal your own. Every member appears to be just another person in the Mansion, and this allows polite manners and encourages friendship and peace. Even outcasts like Shaft Spectres and Pariah Phoenixes can breathe easy in the Mansion. The Phoenixes that walk the halls of the Mansion on moderation duty specifically wear masks to honor the Pact and so their identities need not be compromised in the line of duty. While the affiliation of some members is public knowledge, only a select handful of phoenixes were permitted to reveal theirs. --- Final Note: Mansionverse Saga is in ongoing development. Changes may be made to improve the gameplay experience. --- Player List
  3. Sparkbomb: Mansionverse Saga

    Team Piracy Deciding that iko needed to reach the east hall, his teammates let him make the first move while the situation seemed safest. Although he lacked the grace of Nebiros and Blacjak, his movements had a calculated nature to them, and although a spambot appeared to be looking directly at him at one point, he ultimately passed through undetected. [Result: 86] Blacjak went next, movements graceful and quick. Much like the wind itself, it seemed as if only an instant had passed before he had joined iko on the other side. [Result: 2] Nebiros swallowed hard, fighting every instinct to grab the nearest fire extinguisher and spontaneously gain the hacking skills to convert in into a flamethrower. Impossible or not, she thought it might be a better idea than trying to sneak past so many webcrawlers. Her movements were more measured than Blacjak's, alternating between slow and quick movements as fear and strategy gripped her mind in equal measure. It felt like forever--although Blacjak would assure her it had been less than a minute--before she reached the other side. [Result: 59] If they could get iko to the east hall, they could bring down the barrier and ensure that no one ever had to cross this minefield again. Traveling East... At the next intersection, Nebiros had had enough. The three webcrawlers staring her down would burn. As much as something beaten and battered could burn without fire, anyway. [WebcrawlerABC approach. Upon completion of the battle, paths lie open to the East and South. (You came from the West.) The path South leads to the primary objective and the East Hall. The path East leads towards the Art Forum and the Items Cache. If heading South, please specify whether you will head towards the primary objective or the East Hall. Nebiros: Sparks 18/33 Energy 5/7, iko: Sparks 9/28 Energy 7/10, Blacjak: Sparks 5/28 Energy 4/5] Team Science Project TheLastStarMaker attacks Spambot. 12 damage. Rexozord attacks Spambot. 8 damage. Deleted! Victory! All battlers gain 3 XP! Traveling East... North... East... North... East... Having dealt with their foes, Rex, Traj, and Star made their way through the hallways of the second floor to arrive in the Grand Ballroom. It was the largest room in the Mansion, and the north wall was filled with windows that offered a view of the balcony, the courtyard below, and the Mansion grounds beyond. Inside, chairs and tables lined the edges of the ballroom. Unfortunately, a group of spambots and too many webcrawlers had decided to make the room their home. Traj tested the door to the balcony only to find it locked. They would have to sneak past the legion of enemies or get the drop on them. [Four (4) Spambots and perhaps two dozen Webcrawlers are present in the room. With the latter skittering around so much, it's difficult to pin down a number, but it's well over a dozen, and you would guess it's less than thirty (30). You have three options, and each player may act individually. Players must specify the order in which they'll act. The player queue will be followed until an encounter is triggered or all players have successfully acted. 1) Ambush. You may attempt to ambush a single enemy of your choice. You have a 70% chance of success (although hit chance is calculated normally, so misses may occur). Failure will result in a normal round of combat for both you and the targeted enemy. (This is a clarification from Team Piracy.) If the enemy is killed outright, you have a 75% chance of remaining undetected. Failing this roll, the following encounter will occur: in addition to the targeted enemy (if alive), 20% chance of additional Spambot, 30% chance of additional Webcrawler, or 50% chance of additional Spambot and Webcrawler. Other players may join when the battle is triggered, but each player joining will add a Spambot and Webcrawler to the encounter. (This is changed from Team Piracy.) Each round, there is a 25% chance of another Spambot joining and a 33% chance of another Webcrawler joining (with a possibility of both joining). 2) Stealth. Players attempting stealth will have an 80% chance of going undetected and reaching the East side of the Grand Ballroom. Failing this roll, one of the following encounters will begin: 30% chance of Spambot, 40% chance of Webcrawler, or 30% chance of Spambot and Webcrawler. Each round, there is a 25% chance of another Spambot joining and a 33% chance of another Webcrawler joining (with a possibility of both joining). Other players may join after the first round, but each player joining will add a Spambot and Webcrawler to the encounter. (This is changed from Team Piracy.) 3) Engage in battle. This will result in a fight against SpambotA, WebcrawlerAB, with one (1) additional Spambot and one (1) additional Webcrawlers for each additional player to engage in combat. (This is changed from Team Piracy.) Each round, there is a 25% chance of another Spambot joining and a 33% chance of another Webcrawler joining (with a possibility of both joining). Rexozord: Sparks 19/33 Energy 5/7, Trajectory: Sparks 17/28 Energy 7/10, TheLastStarMaker: Sparks 5/23 Energy 6/9]
  4. Sparkbomb: Mansionverse Saga

    Team Science Project Rexozord equips Graphic Tee (Defense 0/0 -> 1/0). Trajectory equips Foam Bat (Attack 0 -> 1). TheLastStarMaker equips Foam Bat (Attack 0 -> 1). Rexozord used a Fused Spark Mini. Recovered 11 Sparks. Party Formation: Rexozord, Trajectory, TheLastStarMaker WebcrawlerB runs all around. Speed boosted. WebcrawlerA crawls all over TheLastStarMaker. 4 damage. TheLastStarMaker attacks WebcrawlerA. 14 damage. Deleted! Spambot attacks Rexozord. 4 damage. Rexozord attacks WebcrawlerB. 11 damage. Trajectory attacks WebcrawlerB. 10 damage. Deleted! [Spambot remains. Rexozord: Sparks 19/33 Energy 5/7, Trajectory: Sparks 17/28 Energy 7/10, TheLastStarMaker: Sparks 5/23 Energy 6/9] Team Piracy Nebiros equips Graphic Tee (Defense 0/0 -> 1/0). iko equips Graphic Tee (Defense 0/0 -> 1/0). Blacjak equips Foam Bat (Attack 0 -> 1). Party Formation: Nebiros, iko, Blacjak (Lacking specific positions from Blacjak and iko, order has been chosen based on Sparks and Defense. This arrangement may be changed at the agreement of those players, or it may be rendered irrelevant by your next obstacle.) Traveling East... North... East... North... East... Leaving their allies to deal with the enemies, the pirate, the hacker, and the wind quickly made their way through the hallways of the second floor to arrive in the Grand Ballroom. It was the largest room in the Mansion, and the north wall was filled with windows that offered a view of the balcony, the courtyard below, and the Mansion grounds beyond. Inside, chairs and tables lined the edges of the ballroom. Unfortunately, a group of spambots and too many webcrawlers had decided to make the room their home. Blacjak tested the door to the balcony only to find it locked. They would have to sneak past the legion of enemies or get the drop on them. [Four (4) Spambots and perhaps two dozen Webcrawlers are present in the room. With the latter skittering around so much, it's difficult to pin down a number, but it's well over a dozen, and you would guess it's less than thirty (30). You have three options, and each player may act individually. Players must specify the order in which they'll act. The player queue will be followed until an encounter is triggered or all players have successfully acted. 1) Ambush. You may attempt to ambush a single enemy of your choice. You have a 70% chance of success (although hit chance is calculated normally, so misses may occur). If the enemy is killed outright, you have a 75% chance of remaining undetected. Failing this roll, the following encounter will occur: in addition to the targeted enemy (if alive), 20% chance of additional Spambot, 30% chance of additional Webcrawler, or 50% chance of additional Spambot and Webcrawler. Each round, there is a 25% chance of another Spambot joining and a 33% chance of another Webcrawler joining (with a possibility of both joining). Other players may join after the first round, but each player joining will add a Spambot and two Webcrawlers to the encounter. 2) Stealth. The first player to attempt stealth will have a 95% chance of going undetected and reaching the East side of the Grand Ballroom. Subsequent players will have an 80% chance of going undetected. Failing this roll, one of the following encounters will begin: 30% chance of Spambot, 40% chance of Webcrawler, or 30% chance of Spambot and Webcrawler. Each round, there is a 25% chance of another Spambot joining and a 33% chance of another Webcrawler joining (with a possibility of both joining). Other players may join after the first round, but each player joining will add a Spambot and two Webcrawlers to the encounter. 3) Engage in battle. This will result in a fight against SpambotA, WebcrawlerAB, with one (1) additional Spambot and two (2) additional Webcrawlers for each additional player to engage in combat. Each round, there is a 25% chance of another Spambot joining and a 33% chance of another Webcrawler joining (with a possibility of both joining). Nebiros: Sparks 18/33 Energy 5/7, iko: Sparks 9/28 Energy 7/10, Blacjak: Sparks 5/28 Energy 4/5]
  5. Sparkbomb: Mansionverse Saga

    Looks like there's still some dispute about distribution and parties. Potential update tonight if Rex and Nebiros get commands in and things seem reasonable to finalize.
  6. Sparkbomb: Mansionverse Saga

    [I seem to have forgotten something...] Level Up! Blacjak achieves Level 2! Max Sparks +4! Max Energy +1! Strength +2! Stamina +2! Talent +1! Nerve +1! Speed +1! [Blacjak: Sparks 5/28 Energy 4/5]
  7. Sparkbomb: Mansionverse Saga

    The Wind Spambot attacks Blacjak. 4 damage. Blacjak attacks Spambot. 9 damage. Auto-Battle! Spambot attacks Blacjak. 5 damage. Blacjak attacks Spambot. Critical! 10 damage. Deleted! Victory! All battlers receive 3 XP! [Read on to Weapons Cache Get. Blacjak: Sparks 5/24 Energy 4/4] Weapons Cache Get Rexozord moves to Position 1. WebcrawlerC crawls all over Rexozord. 5 damage. WebcrawlerB attacks iko. 6 damage. TheLastStarMaker attacks WebcrawlerC. 7 damage. iko attacks WebcrawlerC. 7 damage. Deleted! Rexozord attacks WebcrawlerB. 7 damage. Deleted! Victory! All battlers receive 4 XP! Level Up! Rexozord achieves Level 2! Max Sparks +5! Max Energy +2! Strength +1! Stamina +2! Talent +2! Nerve +2! Speed +1! Level Up! TheLastStarMaker achieves Level 2! Max Sparks +3! Max Energy +3! Strength +2! Stamina +2! Talent +3! Nerve +2! Speed +2! Level Up! Nebiros achieves Level 2! Max Sparks +5! Max Energy +2! Strength +1! Stamina +2! Talent +2! Nerve +2! Speed +1! Level Up! Trajectory achieves Level 2! Max Sparks +4! Max Energy +3! Strength +1! Stamina +1! Talent +3! Nerve +3! Speed +1! Level Up! iko achieves Level 2! Max Sparks +4! Max Energy +3! Strength +1! Stamina +1! Talent +3! Nerve +3! Speed +1! Everyone had taken blows, but all five had survived the onslaught of webcrawlers. Nebiros was the first to the table, uttering the word, "Gimme," and the other four were admiring the cache a moment later. Three foam sticks sat on the table with graphic t-shirts to go with them. They had apparently been in use for a game of Mafia before everyone had been logged out, but surely no one would miss them. [Optional Objective: Recover the Weapons Cache Complete! Received 3x Foam Bat. (Attack +1) Received 3x Graphic Tee. (Defense +1/+0. The first number indicates physical defense and the second number indicates special defense.) Equipment may be distributed as you see fit. If there is a disagreement, it will be settled via RNG with the goal of first distributing one piece of equipment to each member.] The joke did indeed seem to be on Khem, whose cocky expression watched blankly as they passed by him on their way back down the hall. Traveling North... East... South... Blacjak attacks Spambot. Critical! 10 damage. Deleted! The well-equipped party arrived just in time to watch as Blacjak obliterated his foe. After introductions, the six continued on their mission... Traveling West... The General Lounge was a simple assortment of couches and bean bag chairs, and the team quickly ascended the stairs. The First Lounge, as this one was called, was in a state of disarray like the Mafia Forum, with tables and chairs and couch overturned. A single bot and two crawlers were the culprits, and they quickly took note of the members' presence. It would be possible for one party to occupy their foes while the others continued ahead. What would the members do? [Encounter: Spambot, WebcrawlerAB approach. The status line below shows parties as they were organized at the end of the last encounter. Please create/reorganize/etc parties as desired. It is only necessary for one party to engage this encounter. If a group chooses to go ahead and can get that command in by tomorrow evening, I'll run a mini-update to let them know what new challenge they'll be facing. Character sheets on the first post have been updated. Please check them to confirm their accuracy. Rexozord: Sparks 12/33 Energy 5/7, TheLastStarMaker: Sparks 9/23 Energy 6/9, Nebiros: Sparks 18/33 Energy 5/7 Trajectory: Sparks 17/28 Energy 7/10, iko: Sparks 9/28 Energy 7/10 Blacjak: Sparks 5/24 Energy 4/4]
  8. Sparkbomb: Mansionverse Saga

    Re: Fronts and Parties: It's come to my attention that I may have been unclear in the last update, and I'd also like to mention a bit of game design. Prior to now, I've used the term "Encounters" to describe separate battles. I used the term "Fronts" in this most recent battle to suggest different parts of the same battle. Geographically, WebcrawlerABC are in the Mafia Forum, and the lone Webcrawler was in the Mafia Lounge, and these two areas are separated by an open door. Given Zen's health issues and Khem's withdrawal, I meant to explain that players would choose one of the two Fronts and create new party arrangements. Once a Front was cleared, the combatants from that Front could move to the other Front (as a second party on that Front). When I designed the game, I intended for party sizes to be limited at 3 players in a party, making the game about you and up to two teammates fighting a number of enemies (specifically one to six). In designing this Quest, I anticipated the two parties splitting up to tackle different objectives. Instead, you all decided to stick together. While piecing together a battle simulator (which has been a taxing and slow-going project, especially due to outside reasons), I've tried to decide how to address that. I'm reluctant to expand party sizes or the number of characters allowed to participate in one battle. I think this would make battles a less intimate affair. It would also run the risk of battles becoming much more subject to the RNG later on when status effects come into play. I think difficulty has also impacted this problem, as enemies are much stronger now than they will be as you level up and classes are unlocked. In the two games Mansionverse Saga is based on, enemies are much weaker, and the communities have largely agreed that health and defense are the determining factor for party order (with a couple of exceptions). Front A could have easily gone much worse for all of you, and it was unfair to assume Star would take the front position. However, I also want to maintain the pace of the game, so I assumed that her desire to forego healing would also make it acceptable to follow Rex and Nebiros' position commands. Just as many of you are getting used to playing a game in this format, I'm also getting used to running it. This is one of the reasons why death penalties will remain minor for this Quest. I appreciate the feedback I've received from several of you, and I also welcome it in this thread so that the community can help to improve the game experience.
  9. Sparkbomb: Mansionverse Saga

    Weapons Cache Get - Front A Rexozord used a Fused Spark Mini. Recovered 10 Sparks. Nebiros used a Fused Spark Mini. Recovered 8 Sparks. WebcrawlerB attacks Rexozord. 4 damage. WebcrawlerC runs all around. Speed boosted. WebcrawlerA runs all around. Speed boosted. Nebiros attacks WebcrawlerA. 6 damage. Rexozord attacks WebcrawlerA. 7 damage. Deleted! thelaststarmaker attacks WebcrawlerB. 7 damage. [WebcrawlerBC remain. TheLastStarMaker: Sparks 9/20 Energy 6/6, Rexozord: Sparks 17/28 Energy 5/5, Nebiros: Sparks 18/28 Energy 5/5] Weapons Cache Get - Front B Webcrawler attacks Trajectory. 7 damage. Trajectory throws a Snowball at Webcrawler. 14 damage. Deleted! iko pokes Webcrawler to make sure it's defeated. [You may join Front A and declare actions. Trajectory: Sparks 17/24 Energy 7/7, iko: Sparks 15/24 Energy 7/7] The Wind Blacjak attacks Spambot. 8 damage. Spambot attacks Blacjak. Miss! Auto-Battle! Spambot attacks Blacjak. 4 damage. Blacjak attacks Spambot. Critical! 12 damage. Deleted! Victory! All battlers receive 3 XP! Blacjak, known to his fans as "The Wind," proved his title by evading and dispatching the Spambot with fluid movement. He reached the top of the stairs as Shattered Rift finished emptying the cache. "Good job down there," Shattered Rift said. "Now can you tell me what's going on?" Blacjak said. "There's a hacker up in the Irregular Tower," Shattered Rift said, taking the stairs back to the ground floor. Barriers blocked their progress on the second floor... and on much of the first floor too, Blacjak noticed. "About a dozen spambots spawned inside the Mansion before I rerouted them to spawn at the front gate. I've taken down another dozen holding the line here, but protecting the elevator means I can't deal with the hacker. I sent a group to stop him, but they could use the backup." "What about you?" Blacjak said. "I can hold the line here if all of you hurry," Shattered Rift said. "This horde can't be limitless." [Quest received! Story Quest: Intruder Primary Objective: Defeat the Script Kiddie Optional: Recover the Weapons Cache Optional: Recover the Items Cache Optional: Disable the Barrier on the 2nd Floor East Hall (Requires Hacker)] While Shattered Rift explained the situation, three more spambots came through the front door, and one of them quickly headed down the west hallway. "Go!" Shattered Rift said, handing Blacjak two Fused Spark Minis. "I can deal with these two." Blacjak receives 2 Fused Spark Minis. Traveling west... Blacjak quickly caught up to his prey. [Spambot approaches. Blacjak: Sparks 14/24 Energy 4/4]
  10. Sparkbomb: Mansionverse Saga

    Team Piracy As the trio prepared to go through the door into the Mafia Forum, Khem stopped moving. “Get a move on, bro,” Nebiros said, nudging her teammate forward, “I ain't waitin' around for Team Can't Keep Up to take my shiny new weapon.” Khem remained still. “I think he went inactive,” iko said. Nebiros gulped audibly, looking through the doorway at the three metallic arachnids. The fight was going to be difficult enough for the three of them, and without Khem they were sure to be outmatched. [Zen's having some health issues and needs time to recover. Given the circumstances, I decided to forego Nebiros' command to heal him and defer the start of this battle. Read on to Team Science Project, where your reinforcements will arrive.] Team Science Project / Weapons Cache Get Webcrawler crawls all over TheLastStarMaker. 7 damage. TheLaststarmaker attacks Webcrawler. 7 damage. Deleted! Spambot attacks Rexozord. 6 damage. Rexozord attacks Spambot. 5 damage. Deleted! Victory! All battlers gain 2 XP! Traveling West, South... “I think he went inactive,” iko said. Khem's still body bore a cocky expression, but his inaction suggested the joke would be on him once the weapons cache was claimed. “Terrible timing,” Rex muttered. “More weapons for us,” Traj said with a grin. “I just want my socks,” Star grumbled. A soft skittering behind them announced the presence of another webcrawler. [Front A: WebcrawlerABC approach. Front B: Webcrawler approaches. All five players may reorganize parties and pre-battle heal as desired. For this encounter, any number of players may take the same front. If multiple parties engage a front, enemies will have an equal chance of targeting each party (and from there have the normal chances of hitting each party member based on position). If an encounter is left unengaged, that enemy(/ies) may freely attack and have a higher rate of criticals. Once a front is cleared, players from that front may engage the other front on the following turn. The winners and survivors of this battle will claim the weapons cache. If more than three players survive, it'll be up to all of you to determine distribution. Rexozord: Sparks 11/28 Energy 5/5, TheLastStarMaker: Sparks 9/20 Energy 6/6, Trajectory: Sparks 24/24 Energy 7/7 iko: Sparks 15/24 Energy 7/7, Nebiros: Sparks 10/28 Energy 5/5 Khem: Sparks 9/24 Energy 7/7 (Inactive)] The Wind Webcrawler crawls all over Blacjak. 7 damage. Blacjak attacks Webcrawler. 8 damage. Auto-Battle! Webcrawler attacks Blacjak. 3 damage. Blacjak attacks Webcrawler. 11 damage. Deleted! Victory! All battlers gain 3 XP! A whirl of silver and gold at the top of the stairs caught Blacjak's attention as Shattered Rift cut down another Spambot. His breath was ragged, and his clothes were ripped and oily. “A bruiser, good,” Shattered Rift said, relieved. “If you can keep the next one off of me, I can provide some healing for both of us.” He turned to the wall on the right of the elevator and revealed a hidden panel. Blacjak barely had time to take note of the secret cache before the sound of the front doors opening alerted him to his new foe. [Spambot approaches. Blacjak: Sparks 14/24 Energy 4/4]
  11. Sparkbomb: Mansionverse Saga

    Still awaiting commands from: Khem and Rex. Update is scheduled for tonight. Three separate enemies as part of one group or party of enemies. (This kind of thing will matter once characters have Abilities that target groups.) The letter notation is used to distinguish them.
  12. Sparkbomb: Mansionverse Saga

    I'm going to again ask that each of you keep track of your party's status line to ensure that things aren't getting missed. While a portion of the battle system is automated, much of it (including adding or deducting Sparks) is not. For example, I only just realized that I missed this post of Star's and that I've mistakenly had her in the back of her party's lineup for the past three updates. As this has caused her to take two attacks that Traj would have eaten, I'm going to leave Spark counts as they are and quietly move Star back to her position in second. This is also a reason that it's helpful to have all of your commands together at the start or end of your post, so I don't have to skim through role plays while gathering commands. Meanwhile, re: Auto-Battle... Auto-Battle is a game feature where, in a simplified battle state, I continue the battle through to completion. Usually this means if there's only one enemy remaining (or if you're significantly stronger than an existing enemy group), I'll run additional round(s) with normal attacks. Auto-Battle isn't a guaranteed event, as I will defer from it if my schedule disallows (particularly as player count and battle complexity grow), if a player is in critical Sparks (in danger of dying), or for other potential reasons.
  13. Sparkbomb: Mansionverse Saga

    [Thank you Rex for catching the errors.] Team Piracy iko moves to the front of the party while Nebiros withdraws to the back. [Following Bed's command for iko to swap spots with Nebiros seems like the best interpretation of the party's collective commands.] Nebiros used a Fused Spark Mini. Recovered 9 Sparks. Webcrawler crawls all over Khem. 6 damage. iko throws a Snowball at Spambot. 9 damage. Nebiros attacks Spambot. 4 damage. Spambot attacks iko. 9 damage. Khem attacks Spambot. 4 damage. Deleted! Auto-Battle! Webcrawler crawls all over Khem. 4 damage. Khem attacks Webcrawler. 7 damage. iko attacks Webcrawler. 6 damage. Deleted! Victory! All battlers gain 2 XP! Traveling West, South... The Mafia Forum was spartan compared to most of the Mansion's rooms, being furnished with a single large table. The weapons cache--several objects lying on the table--were waiting to be claimed. However, three arachnids were scurrying along the floor between the party and their objective. [WebcrawlerABC approach. iko: Sparks 15/24 Energy 7/7, Khem: Sparks 9/24 Energy 7/7, Nebiros: Sparks 10/28 Energy 5/5] Team Science Project Rexozord used a Fused Spark Mini. Recovered 9 Sparks. Rexozord used a Fused Spark Mini on TheLastStarMaker. Recovered 6 Sparks. thelaststarmaker attacks Webcrawler. 9 damage. Webcrawler runs all around. Speed boosted. Trajectory throws a Snowball at Spambot. 10 damage. Spambot attacks Rexozord. 5 damage. Rexozord attacks Spambot. 4 damage. [Spambot, Webcrawler remain. Rexozord: Sparks 17/28 Energy 5/5, Trajectory: Sparks 24/24 Energy 7/7, TheLastStarMaker: Sparks 16/20 Energy 6/6] The Wind [Blacjak Username: Blacjak Level 1 Bruiser Member ID #007 Title: Bruiser Trait: Acrobat Max Sparks: 24, Energy: 4, Charges: 0 Strength: 6, Stamina: 6 Talent: 4, Nerve: 4 Speed: 4 XP: 0, Sparks: 0 Equipment: None Inventory: Empty] The several bots lining the front path between Blacjak and the Mansion's front door was not the sight he had expected to see upon logging in. The shambling bots were no match for his superior acrobatics--or so he believed, and he was yet to be proven wrong--but an eight-legged foe scurrying along the door did bar his path. [Webcrawler approaches. Blacjak: Sparks 24/24 Energy 4/4]
  14. Sparkbomb: Mansionverse Saga

    I want to clear up a few things that may have been confusing. Your team's section starts with the bolded... Team Helper ... or whatever your awesome team name is, and it ends with the Status Line... [Sparkbot: Sparks 16/16 Energy 0/0 Charges 0/0] The remaining enemies will be included in the status line before your party stats, allowing you to quickly assess your situation: [SpambotAB remain. Sparkbot: Sparks 16/16 Energy 0/0 Charges 0/0] I've also been mentioning directions. Due to the 72 hour update schedule, I want to avoid downtime when possible. So if you know you're about to wrap up your battle, you can also include travel directions. Auto-Battle is granted at my discretion, usually when another round of combat will safely wrap up the battle. In a case like the current one where Nebiros' Spark count may be at risk of death by non-crit, I may only run a single round. Death penalties will be light during this Quest, but they will become more severe later (costing money Sparks and possibly Experience). If there are any other questions or clarification needed, feel free to post and ask.
  15. Sparkbomb: Mansionverse Saga

    Team Piracy Webcrawler attacks Khem. 5 damage. Khem attacks Spambot. 4 damage. Nebiros attacks Webcrawler. 5 damage. Spambot attacks Nebiros. 6 damage. iko attacks Webcrawler. 5 damage. Deleted! Auto-Battle! Khem attacks Spambot. Miss! Spambot attacks Nebiros. Critical! 14 damage. iko attacks Spambot. 6 damage. Deleted! Victory! All battlers gain 2 XP! Shattered Rift's voice came in over PM: "Remember, the weapons cache won't have enough equipment for all six of you." Traveling north... Just outside the Mafia Forum, the tables in the Mafia Lounge had been flipped over by Spambots evidently causing disruption. [Encounter A: Spambot, Webcrawler approach. Command? Encounter B: Spambot, Webcrawler approach. Command? As Bed did not submit a target, his target from last round was repeated. In the future, a group's update will be delayed if all commands are not in. To allow for teammates to change your commands, I recommend a player submit a target as well as a conditional that one (or more) teammates can override. Nebiros: Sparks 1/28 Energy 5/5, Khem: Sparks 19/24 Energy 7/7, iko: Sparks 24/24 Energy 7/7 ] Team Science Project Webcrawler attacks TheLastStarMaker. 4 damage. Rexozord attacks Spambot. 5 damage. TheLastStarMaker throws a Snowball at Spambot. 8 damage. Spambot attacks Rexozord. 5 damage. Trajectory attacks Spambot. 5 damage. Deleted! Auto-Battle! Webcrawler attacks TheLastStarMaker. 5 damage. Rexozord attacks Webcrawler. 7 damage. Deleted! Victory! All battlers gain 3 XP! Shattered Rift's voice came in over PM: "Remember, the weapons cache won't have enough equipment for all six of you." Traveling north... Just outside the Mafia Forum, the tables in the Mafia Lounge had been flipped over by Spambots evidently causing disruption. [Encounter A: Spambot, Webcrawler approach. Command? Encounter B: Spambot, Webcrawler approach. Command? Rexozord: Sparks 13/28 Energy 5/5, Trajectory: Sparks 24/24 Energy 7/7, TheLastStarMaker: Sparks 10/20 Energy 6/6]
  16. Sparkbomb: Mansionverse Saga

    Team Piracy iko moves behind Khem in the party order. Nebiros used a Fused Spark Mini on iko. Recovered 8 Sparks. Webcrawler runs all around. Speed boosted. Nebiros attacks Spambot. 5 damage. iko attacks Webcrawler. 6 damage. Khem attacks Spambot. 6 damage. Spambot attacks Nebiros. 7 damage. [Spambot, Webcrawler remain. Nebiros: Sparks 21/28 Energy 5/5, Khem: Sparks 24/24 Energy 7/7, iko: Sparks 24/24 Energy 7/7 Note: Bed, in the future please bold all commands, including changing the party order. This party is eligible to include auto-battle commands that will be executed if one of their enemies is defeated next round. A travel command may also be posted. Upon completion of the battle, paths lie open to the West and North. (You came from the East.) The path west leads towards the primary objective. The path to the north leads towards the Mafia Forum and the weapons cache.] Team Science Project TheLastStarMaker used a Fused Spark Mini. Recovered 6 Sparks. WebcrawlerA runs all around. Speed boosted. WebcrawlerB crawls all over Rexozord. 5 damage. TheLastStarMaker attacks WebcrawlerB. 8 damage. Rexozord attacks WebcrawlerA. 5 damage. Spambot attacks Rexozord. 5 damage. Trajectory throws a Snowball at WebcrawlerA. 11 damage. Deleted! [ Spambot, WebcrawlerB remain. Rexozord: Sparks 18/28 Energy 5/5, Trajectory: Sparks 24/24 Energy 7/7, TheLastStarMaker: Sparks 19/20 Energy 6/6 Upon completion of the battle, paths lie open to the West and North. (You came from the East.) The path west leads towards the primary objective. The path to the north leads towards the Mafia Forum and the weapons cache.] [Next update will hopefully be Wednesday. I'm in the process of trying to streamline the tools I'm using to run battles, and that may delay until Thursday. I'd appreciate it if players keep track of their inventories and of changes in Sparks/etc. A lot of things are being run by hand right now.]
  17. Sparkbomb: Mansionverse Saga

    Yes. Between battles (or "pre-battle") you can use out-of-battle items and trade inventory between party members. To trade between members of different parties, both parties must be in the same location (so no teleporting items to other players). Update will be sometime around 10 PM PST.
  18. Sparkbomb: Mansionverse Saga

    Still awaiting commands from: Khem and Rex.
  19. Sparkbomb: Mansionverse Saga

    Certain items, such as the Fused Spark Mini, can be used outside of battle. In this case, you can enter a Pre-Battle command as well as your Battle command. And yes, this means you get to see your next encounter before deciding on healing options.
  20. Sparkbomb: Mansionverse Saga

    Team Piracy Khem attacks Spambot. 4 damage. Spambot attacks iko. 8 damage. Nebiros attacks Spambot. 6 damage. iko attacks Spambot. 5 damage. Auto-Battle! iko attacks Spambot. 4 damage. Defeated! Victory! All battlers gain 1 XP! [Nebiros: Sparks 28/28 Energy 5/5, iko: Sparks 16/24 Energy 7/7, Khem: Sparks 24/24 Energy 7/7] Team Science Project TheLastStarMaker attacks Spambot. 7 damage. Rexozord attacks Spambot. 5 damage. Spambot attacks TheLastStarMaker. 7 damage. Trajectory attacks Spambot. 4 damage. Defeated! Victory! All battlers gain 1 XP! [Rexozord: Sparks 28/28 Energy 5/5, Trajectory: Sparks 24/24 Energy 7/7, TheLastStarMaker: Sparks 13/20 Energy 6/6] The spambots were easily dismantled. Star was nonplussed by the lack of loot they left behind, but it had been fanciful thinking that they might drop socks. Traj briefly examined one's head, which continued to spout off some nonsense about natural werewolf enhancement, before all of the pieces dissolved into ones and zeroes. So much for this hacking leaving their enemies behind for study. The six members quickly entered the Mansion, hoping to find a safety, but the sight that greeted them was one of Shattered Rift impaling a spambot with a legendary silver blade. Shattered Rift attacks Spambot. Critical! 34 damage. SpambotC is defeated. The pieces of three spambots lay scattered about the parlor. One was at the base of the stairs, another lay in front of the fireplace, and this last one fell into shambles near the right-hand door. After a few moments, they dissolved into ones and zeroes just like the others. “Can't even deal proper damage at Level 1,” Shattered Rift said quietly to himself, curling his lips in irritation. His attention quickly snapped to the newcomers. “It's about time I got some backup,” Shattered Rift said. He glanced over each of the six. “It looks like the hacking has affected all of you too. All Level 1 and no usergroups.” His voice soured at that last point. “I don't care if you're battlers or not: I need you to get to the Irregular Tower.” They knew that was the southeast Tower. “The hacker responsible for this has holed himself up there.” “What about you?” Rex said. “I've rerouted the spambot army to spawn at the Front Gate,” Shattered Rift said, walking towards the fireplace and facing the staircase. After sliding a painting aside, he ran his hand along the wall's surface and a panel popped open. He reached inside the safe and started withdrawing items. “There are maybe a dozen or so that are actually here inside the Mansion. I can't let the army breach the elevator, and you're not equipped to hold the line here without being overrun. But with a little luck, you should be able to reach the Irregular Tower.” Shattered Rift handed out items from within the safe. iko receives 4 Snowballs. Khem receives 4 Snowballs. Rexozord receives 4 Fused Spark Minis. TheLastStarMaker receives 2 Snowballs and 2 Fused Spark Minis. Trajectory receives 4 Snowballs. Nebiros receives 4 Fused Spark Minis. “Snowballs will deal damage based on your Talent,” Shattered Rift said, “and the Fused Spark Minis can heal you.” To demonstrate, he crushed one in his hand, and most of the wounds he had taken faded away. Shattered Rift uses a Fused Spark Mini. Recovered 9 Sparks. “Remember, they'll be more effective on someone with higher Max Sparks,” Shattered Rift said. Normally, the parlor led to several other parts of the Mansion. Open doorways to the east and west showed hallways that led to the forum rooms, and a doorway northward led to Random Chat. The elevator at the top of the staircase was forbidden without Shattered Rift's permission. On the second floor balcony, two more doorways to members' quarters on the east and west. Right now, however, barriers blocked every path except to the west hallway on the first floor. “You're going to have to take the long way to the Irregular Tower,” Shattered Rift said. “I'll be in touch via PMs to help you navigate. If you're willing to take the risk, there should be a weapons cache in the Mafia Forum and an items cache in the Art Forum. Neither will be enough to supply all of you, but they could make a difference.” His eyes fell on iko. “Looks like you're the only hacker in this group. If you can get to the east doorway on the second floor, you should be able to bring down the barrier. Do that and it should make a clear path up to the Irregular Tower. Do that and if any of you are deleted, they'll be able to catch up with your team quicker. It's going to take all of you to defeat the hacker.” The front doors swung open, and a fresh trio of spambots appeared. Behind them, in the distance by the Front Gate, more could be seen coming. “Go!” Shattered Rift said. “I'll be in touch over coms.” [Quest received! Story Quest: Intruder Primary Objective: Defeat the Script Kiddie Optional: Recover the Weapons Cache Optional: Recover the Items Cache Optional: Disable the Barrier on the 2nd Floor East Hall (Requires Hacker)] Traveling West... The six hurried down the west hallway, leaving Shattered Rift to deal with an unending onslaught of spambots. However, the group was cut off by two spambots at the intersection. From the north hallway, three mechanical arachnids scurried along ceiling, wall, and floor. Despite their small size, only about a foot in diameter, they moved much faster than the spambots. [Encounter A: Spambot, Webcrawler appear. Encounter B: Spambot, WebcrawlerAB appear. Both encounters are separate and must be engaged. Upon completion of the battle, paths lie open to the West and North. (You came from the East.) The path west leads towards the primary objective. The path to the north leads towards the Mafia Forum and the weapons cache. Note: Players have a maximum inventory size of 6 items at this time. Next update should be on Monday. Nebiros: Sparks 28/28 Energy 5/5, iko: Sparks 16/24 Energy 7/7, Khem: Sparks 24/24 Energy 7/7 Rexozord: Sparks 28/28 Energy 5/5, Trajectory: Sparks 24/24 Energy 7/7, TheLastStarMaker: Sparks 13/20 Energy 6/6]
  21. Are Loot Boxes Under-Age Gambling?

    I find points one and two pretty irrelevant. Developers choose to spend more money than they did in the past, presumably because they believe it will result in a better ROI for them. The price of games remaining stable is downright fascinating (especially since they were more expensive during the 8 and 16-bit eras), but that's due to the market. Ultimately, I only really agree with point three (and your general stance on being against regulation). The question I want to ask you, to tie back into the key point: what's your stance on the legality of gambling? Or even your definition for gambling. But in this case I have to ask, why aren't card game tournaments gambling? I learned quite a bit of economics from gaming (first in learning to save up for games, and later on Neopets). Even in pay-to-win formats, I think there are still things to be learned. Persistence, if the child grinds out items. Or reflecting upon "wasted" money down the road if they actually did put money into a game. Not all learn these lessons, but of course not all learn from gaming anyway. So the UK draws the line as being able to sell an item outside of a game. That still seems problematic. Is this limited to being able to sell the item? What if I choose to sell an account that has obtained rare item(s) via loot crates?
  22. Sparkbomb: Mansionverse Saga

    Correct, the party limit is 3. Up to three of you can engage each Spambot in battle. I'm not sure what you're asking by "star form." Also, everyone, I'm digging the role plays. If everyone gets their commands in by tonight, I can run the update then. While some commands may be considered obvious (such as each of you attacking whichever Spambot you're against), I do still want commands posted. Party arrangements should also be posted. In a case like Bed's where he's waiting for Rex, the command for him could simply be "join whichever party Rex doesn't, in -insert position here-." Still awaiting Party formation. Still awaiting commands from: iko, Khem, and Rex.
  23. Are Loot Boxes Under-Age Gambling?

    To me, the purchase is okay, even more so if the parents talk to their children about what it is they're doing and establish clear boundaries if it's a real concern. I was unclear. What I mean is that, if it can be defined as gambling, you're still endorsing it as a parent. I absolutely agree that the discussion with children is the most critical component regardless.
  24. Sparkbomb: Mansionverse Saga

    Chapter 1: The Null Horizon Incident Error 500: Internal Server Error . . . Reloading . . . . . . Reestablishing Connection . . . . . . Connection Successful . . . . . . Login Successful . . . Welcome to Sparkbomb. Never-ending whiteness was replaced by the familiar view of the Front Gate opening, and six members stepped through onto the path leading to the Sparkbomb Mansion. Three stories of unparalleled granite construction—four stories for the towers—stood before them. The Mansion was a monument said to be as old as the world itself, although it was common knowledge that it had been rebuilt at least once. Rumors claimed it had been rebuilt more than once. Whatever the truth of its age and origins, the six that walked towards it had always known this Mansion. Sunlight reflected off the stained glass piece above the double doors, a depiction of a wolf's head eating a spark bomb. Each usergroup claimed the symbol represented their superiority. For the werewolves, the spark bomb in the wolf's mouth was a clear message that the werewolves would devour the spectres as they had done in the past. Phoenixes, however, claimed that the five lines of fur were actually feathers representing their hand at the werewolves' throat. Lastly, spectres claimed that the three stars at the center of the image represented their position at the center of everything. It was a hotly debated subject among some scholars, but most members took the symbol to reflect the unity and peace that had filled the Mansion throughout most of its history. Morning sunlight caught the stained glass, making for a magnificent sight. Except it hadn't been morning when the six members had been abruptly disconnected. It had been evening. Khem was annoyed to find that he couldn't step off of the path, but it was iko, the first to step through the Front Gate, who discovered the cause of the server error. With his eyes transfixed on the sky, he slowly pointed up. For a few moments, everything was normal. A few clouds drifted lazily across the sky as if floating on the surface of a giant pool. But then a spot in the sky flickered, momentarily replaced by ones and zeroes. It was the telltale sign of hacking. “We've got company,” Rex said, and everyone quickly looked ahead. Standing between the six members and the double doors stood two bots, shambling humanoids that resembled members but lacked autonomy. Enough hacking attempts had happened over the years to understand what was happening: The Mansion was under attack, and these bots were here to delete anyone that got in their way. Unfortunately, the bots also stood between them and any chance at safety. [Spambot and Spambot approach. Command? There are two separate Spambot enemies standing between you and the double doors leading into the Mansion. Both must be engaged by separate parties. If a Spambot is not engaged in battle, it may freely target any living player during that round. Party Rules: Up to three (3) members may form a party. Relative to each other, the member at the front of a party will be targeted for attacks more frequently and the member at the back will be targeted less frequently. As a point of clarification, all players currently lack any Abilities. Normal attacks are your only means of damaging the Spambots at this time. iko: Sparks 24/24 Energy 7/7 Khem: Sparks 24/24 Energy 7/7 Rexozord: Sparks 28/28 Energy 5/5 TheLastStarMaker: Sparks 20/20 Energy 6/6 Trajectory: Sparks 24/24 Energy 7/7 Nebiros: Sparks 28/28 Energy 5/5]
  25. Are Loot Boxes Under-Age Gambling?

    This is a very interesting point, as obviously it's a desirable thing for the consumer to be able to resell "content." This is the key point in my mind. These purchases should be controlled by parents, ie requiring parental approval. The logic breaks down, because you're still teaching the child that the purchase is okay, but it's still the critical point in my mind. I'm not sure where my personal stance falls. I definitely prefer a system of buying in-game items/etc outright or in bundles. I also think it may be easy to skirt potential laws by including a guaranteed item in each crate. After all, that's very similar to card game tournaments, where entry often comes with booster packs and winning earns part of a prize pool. I'd be really curious to hear the sports comparisons by those more knowledgeable on that subject.