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InuyashaOhki last won the day on October 31 2017

InuyashaOhki had the most liked content!


About InuyashaOhki

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    Only Mostly Dead

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    Some backwater planet in the Virgo Supercluster

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  1. So... how dead are we?

    I deny ever checking in.
  2. What are you playing?

    Wiimote that came with the console, with Nintendo branded Motion Plus attached. It's all what it's supposed to be in hardware, but it just wasn't designed right for the controls they tried to use in the game. Pointing your controller upward to raise your sword is the most obvious example since it breaks line of sight, but the up and down with the bird just isn't responsive enough for such an integral part of the game's navigation. There was some switching around, but all of them let you get through with 3-4 items. Usually Hookshot, Tornado Rod, Bombs and Torch. The dark palace lighting mechanic was great as well, now that I mention the torch. I loved Link's Awakening back in the day, but stopped playing Nintendo games after the Super Nintendo (my brothers handed me the controller for a bit with Ocarina of Time, but I couldn't handle the 3D perspective then so I didn't play). Just listened to Ballad of the Wind Fish and it still holds up as well as I remember it.
  3. What are you playing?

    I've been playing Pokemon GO still, but lately I've been playing Zelda: Link Between Worlds and Zelda: Skyward Sword. More or less because I said I wouldn't buy a switch until I got through those, and I bought a switch (my excuse - it's still in the box). Link Between Worlds has been fun, minus the stupid mini-games that ruin the Piece of Heart quest in almost every game. The baseball thing I hated, and the timed BS like the run across the map and gather rupees before the invisible timer runs out just grate on me. Other than those, though, it was a lot of the old Link to the Past fun, with a great new perspective with the wall-merge ability. The sand rod was interesting, as were the new variations on the ice and fire rods (coming from above and coming from below, respectively). I really love the level design, especially on the Ice Palace. I hate the slippery floor mechanic that gets abused, but the mass of floors and intricate pathways with switches and the roaming block that you keep moving around are awesome. I also loved how this didn't feel linear at all after entering Lorule. I got no indication of which one to start with, and I think I started with the second and third hardest without realizing it because after the first two, they were all far easier until I got to the Ice Palace (and I'm not even sure that was meant to be the hardest). I don't like the controls in Skyward Sword. Nintendo did not have motion controls worked out well enough to be used in the way it was on this game. The flight mode is painful, and even Skyward Slash is hard to execute because pointing the control upward breaks line of sight and makes it unreliable. That said, the story is interesting and the puzzles make a lot of sense with the new ground they broke with the game. Not a fan of the character design as much as other games, but I can see why others like it. Really nervous about Breath of the Wild, but I'm told they didn't make the same mistakes with motion control on it. I also have Nefarious in my queue. It's essentially supposed to be a villain's perspective game. I was a sponsor with the Kickstarter, but I honestly didn't follow it very closely. My impression is that you're capturing princesses and defending your keep against heroes that come to save them. I played a demo game a while back on Wii that seemed like a similar concept, but it was Final Fantasy themed and very simplistic with towers you built that amounted to floors with defenses to annihilate waves of generic heroes with varying HP and weapons. EDIT: Strike that, Link Between Worlds is evil and dumb, and I hate it. Also, it's Dead Man's Volley mechanic at the end is horribly designed.
  4. Obscure Werewolf Roles

    Sounds a lot like a jailer. With how we typically use jailer, the target can neither use powers nor have powers used on them. I've done mass conversion before, but a protected player is usually a required nonconverted role in mine, like the curer or someone on other teams. I have written inoculation once (where, instead of curing, someone could inoculate people against conversion), but I don't honestly remember how it turned out if I even got around to running it. - The "contamination" version starts out with 1 infected player who is immune to execution and detection until he infects someone, and only the oldest can infect. With this one, the infected are discouraged from networking because I usually include a cure role to uninfect someone. - Multivector conversion where there are just two or more conversion wolf style teams and a bunch of innocents. With this, usually a double-infection kills with the dead being counted as the team that converted them first. - I've considered a version where the innocents are the minority team trying to cure everyone else, but I didn't ever work it through. This sort of lends itself to the scene from Sean of the Dead where they're moaning and stumbling around so the zombies don't realize they're not zombies. As for more roles, I mentioned before: - Fisherman - Offers players a one-use power. Unbeknownst to them, he learns part of their role if they accept. - Ambassador - Linked role with requirements that can change the landscape of the game (merging opposing teams, create a win-win ending, etc.) I have done this with a never-run game with 4 teams and a sort of rock-paper-scissors approach to who could form a treaty with who, and I did it with two games here where people could negotiate a treaty and make peace with two factions. One of those was meeting a set of requirements which ended the game peacefully, the other was meeting a set of requirements that turned a game with 2 opposing innocent factions into 1 while leaving the villain factions active. - Sub-MC - Not generally useful, but this is a role from my Metropolis Werewolf game. I keep saying when I post availability that I have a plan for ludicrous numbers of players, and this is the linchpin role. Essentially I break the game up into smaller suburbs and assign someone a Sub-MC role that can be either evil or innocent, and cannot communicate what is going on to the players either way. Other thoughts (I haven't gone through Epicmafia, so apologies if this overlaps): - Dealer - Sort of like the Inventor role, but with no control over what power is given out. Just deals cards and then learns what was used. The "deck" would be a known quantity, though, so as it dwindles down, you could guess at what might be next. - Hired Assassin - Probably needs a better name. Basically a Neutral has to kill a specific role with no idea who has that role. Loses if that role dies by other means or survives the game, doesn't have to live to the end.
  5. 13 Year Anniversary

    Zombie angst?
  6. Got back from Maryland. Beats the heck out of Texas. :)

    Seriously, very beautiful land and architecture. Great small businesses, great enthusiasm for history. At least around the capitol where our conference was. Never got outside of walking distance and had a shuttle between the hotel and airport.

  7. What are your hobbies?

    The raid fatigue seemed to go away with the new Raikou release, but it came back with a vengeance tonight. Barely any raids showed up all day, then had a few after hours and had so few respond that I think 2 of the 3 Raikou reported didn't get raided, and we barely had enough for a Lapras raid that 2 people at the raid (and several NOT at the raid) still needed. EX raids start tomorrow, which is kind of scary since they're based on what raids you've won recently. Hopefully tonight was just a quirk, perhaps being the day after Labor Day. I enjoy this on the rare occasions I get to, but I never find the time to go up and get involved (40 minute drive for me). I do play a lot of games with friends and family, but it's mostly card games and card-heavy board games like "Sushi Go!"
  8. What are your hobbies?

    Thank you. My middle brother has taken it up more than I have with a DSLR and all. I'm kind of curious if my littlest brother will take it up as well, but he's in the phase of life where he works 24/7 for nowhere near what he's worth to his employer. I was playing individually after the game initially died down. The first few months were wonderful with a great sense of community with everyone helping everyone, then it got a bit bitter with the tracking issues and people seemed to stop playing. I knew they still were because I would randomly run into people, and I was talking to a couple people on Reddit about it, but 99% of the time I was walking the park trail alone. Gen2 in March sparked renewed interest so there were a bunch of people back to playing that I'd met the first few months who I got to reconnect with briefly, but the crowds were gone. Did get to talk to a lot of people about what they were catching and what excited them about the new pokemon, though. The gym rework in late June reinvigorated it further, with people finally able to be active in gyms (and surprisingly the previously nonexistent Yellow team has turned out to be one of the more dominant groups now). Unfortunately, there still wasn't a sense of community, and it was difficult to get even 5 people together for the new raids. I did most of them with people I knew already, and I was bitterly watching the news about how legendary raids would require huge groups. The very first legendary raid, I was going to go to Columbia which has more people, but I felt called to turn the other direction and go towards downtown JC where I ended up raiding with more people playing than I had seen at one time since August of last year, being invited to join something called "Discord" and being told how to invite others. By the end of the day, we were breaking up raids into teams small enough to fit the 20 person limit, by the end of the week we were well over 100 members, and many raids each day had 30+ people at them even though you only get 1 free raid pass a day. There's definitely some fatigue setting in from so many "rush to this raid" events, and there's a growing cancer of "got-mine" festering, but there's a large group that is very dedicated to the game community and helping everyone succeed. That said, ours is a community minded group partially because of it's leadership. The city I had planned to go to the first legendary raid day isn't, and has people showing up, doing the raid as soon as there are enough people present even if others say they are on the way, and leaving. Part of the reason we've got so many people is that a lot in the in-between area, and even a few from the bigger city join us on weekends. Others I've talked to are indeed playing individually like you mention, and they're missing out on the raid features because of it. Niantic is supposedly working on a solution, but the game isn't what it's supposed to be right now if you don't organize a group. Off the top of my head: For my brother, I made a helmet based on the Ox-King in Dragonball (and a "fire mountain" stand for it). I almost finished a Tissue Compression Eliminator (the weapon of The Master in Doctor Who) but ran into a snag figuring out how to make it open, and left it sitting too long with the batteries in it. I've made lapel pins with gel pen designs I drew on them (carefully clear-coated so they don't rub off). I've made enamel pink ribbon pins for my mother's 5 year celebration after being unhappy with ones I bought. I've done part of the work on a leather cell phone holster after my old one tore and I couldn't find a replacement (but ended up setting the project aside when I did find a replacement). I've made a Pikachu "skin" for a mini-keg to give to my boss as part of our group Christmas gift. Maybe it can come back for the next revival. Keeping it up for the full year was harder at the beginning, then it got to be just part of my day. That said, it was surprisingly easy to stop once the year was past, heh. The big help was that I promised online that I would post one every day, so I felt guilty if one wasn't done yet and the end of the day was getting close. It motivated me to get something done, even if a few were less than inspired, heh. I think the worst I had to do was a rushed simple one because I took on more than I could finish in one day. The theme of my drawings was Daleks, and I did a Dalek version of "American Beauty" (the flower petals promo art, but with a Dalek instead of the girl amid the petals). Drawing all the little petals about drove me insane.
  9. What are your hobbies?

    I'm not very good at keeping a hobby for too long, so my list changes a lot over time. You can probably tell that some of these are in the "decay" phase of interest, though I tend to cling to remnants of my hobbies for a long time, even if I don't do anything with them. Very amateur (cell phone) photography, though admittedly it's become more a thing I do when there's something I see, rather than going on specific photography outings like I used to. My father was an amateur photographer and very avid about it to the point of actually teaching classes. As a kid, he taught me how to compose photographs, and while I never really got into the cameras themselves, like he did, I've found myself very interested in the composition in recent years as my cell phone cameras have reached the point of being usable. Pokemon GO. Since the initial craze, I tried making it the thing that focused me into regular exercise, and for many months it did just that. Then they changed the dynamic where now I'm chasing gyms all over the area (which, being rural, means up to about 15 miles) based on where people report. Having to drive killed the walking aspect, and mosquitoes, heat, and work schedule were already making it hard to keep up with that anyway. But with the legendary raids, came a new facet to it. I encountered someone who was forming a Discord group and we've gone from barely being able to find a 5th person for raids to suddenly having a group of 250-ish people in our small area. Despite being the state capital, it's a town of 40k that is more of a farm town than anything else if you take away the government side of it. Technically, cosplay, though I've not had the energy, time or physicality to deal with it since my last surgery. I still want to get back into it, but I'm not getting younger, I'm not getting more flexible, and that's preventing me from working on the things I want to work on. Crafting, also on hiatus for the same reason. I've got a lot of half-finished projects ranging from props that I want that aren't for cosplay to a stuffed animal (based on Bananya) that I want to try to make. My mother taught me how to sew, how to make a lot of things, and to enjoy making things that weren't necessarily high art but were fun. Of course, from my perspective, mom's work was high art, but she refuses to believe it in much the same way I'll swear mine is near-junk. Drawing, also more a thing when there's something I want to draw. I spent a year doing daily drawings that I posted online to force myself to keep practicing. Someone showed me a picture they had drawn that both impressed me, and made me feel it was attainable. I somehow ended up deciding to do this on a leap year, so there were 366 official drawings, plus "bonus draws", and drawings I did on the padbacks. I got to the point where I was satisfied with my drawing ability, at least insofar as drawing Daleks and mechanical objects.
  10. What are you playing?

    I have tried playing the 3DS version of Mario Maker, but without an online share, or someone who I could regularly trade levels with, it quickly became boring. It was fun for a day while my brother was in town, though. I think Link's Awakening was the game I played most growing up. I only had 5 carts for my Gameboy so it got a lot of use. I still remember spending hours swimming through walls and exploring the random mess that interlinked the dungeons if you abused the screen transition glitch. I am still playing Pokemon GO, but the introduction of the legendary birds has brought out organization in the community that rivals the first month excitement. It's almost like a flash mob when 30+ people gather for a legendary raid, then disperse 20 minutes later to get to the next one.
  11. Back from Texas. Never driving through that hellhole again. Incidentally, I will now be looking for a new car.

    1. Shattered Rift

      Shattered Rift

      Did your AC give out or something?

    2. InuyashaOhki


      No, hit a truck tire because I was blocked into a lane while merging and had no chance to avoid it, tearing up some stuff under the hood, and "loose gravel" was flung at my windshield, dinging and cracking it. Also, a lot of trim is hanging loose, which might be because of the insane heat while I was down there.

    3. Shattered Rift

      Shattered Rift

      That sucks.

  12. Cardwolf Signups

    I'm glad you enjoyed it. I talked with NPM about the general idea a long time ago, but backburnered the idea. As always, feel free to steal the good parts. Have fun with the All Stars game.
  13. Cardwolf Game

    Umm... Last day and I only have 1 vote. EDIT: And nobody else voted... Votes: Sinical - Rift. *BANG BANG BANG BANG BANG* Sinical was tied to the fireworks for a festive execution. Sinical was the Wolf and Tiebreaker. There being only 1 vote, his tiebreak didn't help him. He ends with 4 points. Rift was the Dreamer and Jailer. Being an innocent, he gained 2 points, bringing his total to 4 points. Zilary was the Jester and Disabler. Not having been executed, she did not gain points. She ends with 3 points. Sinical and Rift are the winners with a total of 4 points each.
  14. Cardwolf Game

    Darn, busted. The cards, they are processed. Day 6 has begun. Cast your final votes!
  15. Cardwolf Game

    Since everyone is revealing one role, I'm the MC.